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	<title>TheMentes &#187; Blizzard</title>
	<atom:link href="http://www.thementes.com.br/tag/blizzard/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.thementes.com.br</link>
	<description>Animes, Tokusatsu, Mangá, Games e Podcast</description>
	<lastBuildDate>Mon, 30 Aug 2010 20:17:28 +0000</lastBuildDate>
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	<copyright>2008-2010 </copyright>
	<managingEditor>contato@thementes.com.br (TheMentes)</managingEditor>
	<webMaster>contato@thementes.com.br (TheMentes)</webMaster>
	<category>Anime</category>
	<ttl>21600</ttl>
	<image>
		<url>http://www.thementes.com.br/imagens/podcast144.png</url>
		<title>TheMentes &#187; Blizzard</title>
		<link>http://www.thementes.com.br/blog</link>
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	<itunes:new-feed-url>http://www.thementes.com.br/?feed=podcast</itunes:new-feed-url>
	<itunes:subtitle>Falamos sobre os mais variados temas desde Anima&#231;&#245;es, Jogos,Podcast, Animes, Mang&#225;s, Live Action, M&#250;sica, Filmes, Quadrinhos e Cultura Nerd</itunes:subtitle>
	<itunes:summary>Um Blog que faz Anima&#231;&#245;es, Jogos e Podcast e fala sobre os mais variados temas desde Anima&#231;&#245;es, Jogos, Animes, Mang&#225;s, Live Action, M&#250;sica, Filmes, Quadrinhos e Cultura Nerd.</itunes:summary>
	<itunes:keywords>Anima&#231;&#245;es, Jogos, Podcast, Animes, Mang&#225;s, Live Action</itunes:keywords>
	<itunes:category text="TV &#38; Film" />
	<itunes:category text="Games &#38; Hobbies">
		<itunes:category text="Video Games" />
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	<itunes:category text="Music" />
	<itunes:author>TheMentes</itunes:author>
	<itunes:owner>
		<itunes:name>TheMentes</itunes:name>
		<itunes:email>contato@thementes.com.br</itunes:email>
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		<item>
		<title>Ganhe keys do Beta de StarCraft II</title>
		<link>http://www.thementes.com.br/ganhe-keys-do-beta-de-starcraft-ii/</link>
		<comments>http://www.thementes.com.br/ganhe-keys-do-beta-de-starcraft-ii/#comments</comments>
		<pubDate>Thu, 06 May 2010 17:41:31 +0000</pubDate>
		<dc:creator>BeGOD</dc:creator>
				<category><![CDATA[Jogos]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[arena turbo]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[diablo]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[starcraft 2]]></category>
		<category><![CDATA[warcraft]]></category>

		<guid isPermaLink="false">http://www.thementes.com.br/?p=1753</guid>
		<description><![CDATA[
É isso ae pessoal, para quem não sabe o Fórum do Arena Turbo está fazendo um concurso de wallpapers e os 10 melhores serão premiados por uma cd-key do beta teste do jogo.
Entrem nesse tópico e use sua criatividade para ganhar, já que a promoção acaba no dia 12/05/2010.
Boa sorte !!!!
]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a title="ss96 by TheMentes, on Flickr" href="http://forum.arenaig.ig.com.br/showthread.php?70623-Promoo-Ganhe-keys-do-beta-de-Starcraft-2"><img src="http://farm3.static.flickr.com/2674/3831924980_c608fd97be.jpg" alt="ss96" width="500" height="213" /></a></p>
<p>É isso ae pessoal, para quem não sabe o <a title="Fórum Arena Turbo" href="http://forum.arenaig.ig.com.br/forum.php" target="_blank">Fórum</a> do <a title="Arena Turbo" href="http://www.arenaturbo.com.br" target="_blank">Arena Turbo</a> está fazendo um concurso de wallpapers e os 10 melhores serão premiados por uma cd-key do beta teste do jogo.</p>
<p><a title="Promoção StarCraft 2" href="http://forum.arenaig.ig.com.br/showthread.php?70623-Promoo-Ganhe-keys-do-beta-de-Starcraft-2" target="_blank">Entrem nesse tópico</a> e use sua criatividade para ganhar, já que a promoção acaba no dia 12/05/2010.</p>
<p>Boa sorte !!!!</p>
<p class='fb-like'><iframe src='http://www.facebook.com/plugins/like.php?href=http://www.thementes.com.br/ganhe-keys-do-beta-de-starcraft-ii/&amp;layout=standard&amp;show_faces=true&amp;width=260&amp;action=recommend&amp;colorscheme=light' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:260px; height:26px'></iframe></p>]]></content:encoded>
			<wfw:commentRss>http://www.thementes.com.br/ganhe-keys-do-beta-de-starcraft-ii/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Promoção cd-key Diablo 2 no Twitter</title>
		<link>http://www.thementes.com.br/promocao-cd-key-diablo-2-no-twitter/</link>
		<comments>http://www.thementes.com.br/promocao-cd-key-diablo-2-no-twitter/#comments</comments>
		<pubDate>Wed, 24 Mar 2010 18:50:36 +0000</pubDate>
		<dc:creator>BeGOD</dc:creator>
				<category><![CDATA[Jogos]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[diablo]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[promoção]]></category>
		<category><![CDATA[Starcraft]]></category>
		<category><![CDATA[warcraft]]></category>

		<guid isPermaLink="false">http://www.thementes.com.br/?p=1672</guid>
		<description><![CDATA[
É isso ae pessoal, estaremos sorteando uma cd-key de Diablo 2 na sexta-feira (02/04/2010)  e para ganhar é bem fácil, basta seguir o @thementes no Twitter.
Lembrando que essa será a primeira promoção de muitas que o TheMentes fará para vocês.
*ATUALIZAÇÃO* E finalmente saiu o vencedor da Key do Diablo 2 que sorteamos através do Sorteie.me.
O [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a title="diablo 2 by TheMentes, on Flickr" href="http://www.flickr.com/photos/thementes/4460668116/"><img src="http://farm5.static.flickr.com/4001/4460668116_ff069b4a3e.jpg" alt="diablo 2" width="500" height="375" /></a></p>
<p>É isso ae pessoal, estaremos sorteando uma <strong>cd-key</strong> de <em>Diablo 2 </em>na sexta-feira (02/04/2010)  e para ganhar é bem fácil, basta seguir o <a title="Twitter do TheMentes" href="http://www.twitter.com/thementes" target="_blank">@thementes</a> no Twitter.</p>
<p>Lembrando que essa será a primeira promoção de muitas que o TheMentes fará para vocês.</p>
<p><strong>*ATUALIZAÇÃO* </strong>E finalmente saiu o vencedor da Key do Diablo 2 que sorteamos através do <a title="Sorteie.me" href="http://sorteie.me/bBx" target="_blank">Sorteie.me</a>.</p>
<p>O Ganhador foi: <a title="Twitter Ganhandor" href="http://twitter.com/wesmatos_" target="_blank">@wesmatos_</a>. Parabéns, a sua key vai ser enviada por DM.</p>
<p>Novos sorteios estão por vir, acompanhe aqui no blog ou em nosso <a title="Twitter do Thementes." href="http://www.twitter.com/thementes" target="_blank">twitter</a>.</p>
<p class='fb-like'><iframe src='http://www.facebook.com/plugins/like.php?href=http://www.thementes.com.br/promocao-cd-key-diablo-2-no-twitter/&amp;layout=standard&amp;show_faces=true&amp;width=260&amp;action=recommend&amp;colorscheme=light' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:260px; height:26px'></iframe></p>]]></content:encoded>
			<wfw:commentRss>http://www.thementes.com.br/promocao-cd-key-diablo-2-no-twitter/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>TheMentes Podcast #5 – World of Warcraft</title>
		<link>http://www.thementes.com.br/thementes-podcast-5-%e2%80%93-world-of-warcraft/</link>
		<comments>http://www.thementes.com.br/thementes-podcast-5-%e2%80%93-world-of-warcraft/#comments</comments>
		<pubDate>Wed, 16 Dec 2009 18:17:11 +0000</pubDate>
		<dc:creator>BeGOD</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[anões]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[cataclysn]]></category>
		<category><![CDATA[diablo]]></category>
		<category><![CDATA[elfos]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gnomo]]></category>
		<category><![CDATA[goblins]]></category>
		<category><![CDATA[Jogos]]></category>
		<category><![CDATA[lich king]]></category>
		<category><![CDATA[mmorpg]]></category>
		<category><![CDATA[Orcs]]></category>
		<category><![CDATA[RTS]]></category>
		<category><![CDATA[Starcraft]]></category>
		<category><![CDATA[troll]]></category>
		<category><![CDATA[undead]]></category>
		<category><![CDATA[worgens]]></category>
		<category><![CDATA[World of Warcraft]]></category>

		<guid isPermaLink="false">http://www.thementes.com.br/?p=1547</guid>
		<description><![CDATA[
E a quinta edição do TheMentes Podcast é sobre o jogo World of Warcraft em comemoração dos 5 anos de existência do jogo.
Participantes
@BeGOD
@Vindemac (Vita)
@leodebiase
@BrunoVasone  (Bagaço)
@AndreHumanes
Vídeos
(Vídeo: Veja este vídeo em sua respectiva página)
Links
World of Warcraft: Cataclysm (Site Oficial)
World of Warcraft (Trial de 10 dias grátis)
Nosso E-mail:
Reclamações, Dúvidas, Elogios e Sugestão de Pauta mandar e-mail para [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a title="banner warcraft por thementes, no Flickr" href="http://www.flickr.com/photos/thementes/4190316830/"><img src="http://farm3.static.flickr.com/2684/4190316830_d01da85a91_o.png" alt="banner warcraft" width="550" height="160" /></a></p>
<p>E a quinta edição do TheMentes <a class="bbli" href="http://sledge.boo-box.com/list/page/UG9kY2FzdF8jI19ib3hfIyNfdGFnZ2luZy10b29sLXdwXyMjXzEyMTEyNw==-60">Podcast<img class="bbic" src="http://boo-box.com/bbli" alt="[bb]" /></a> é sobre o jogo <a class="bbli" href="http://sledge.boo-box.com/list/page/V29ybGQrb2YrV2FyY3JhZnRfIyNfYm94XyMjX3RhZ2dpbmctdG9vbC13cF8jI18xMjExMjc=-72">World of Warcraft<img class="bbic" src="http://boo-box.com/bbli" alt="[bb]" /></a> em comemoração dos 5 anos de existência do jogo.</p>
<p><strong>Participantes</strong></p>
<p><a title="Twitter do BeGOD" href="http://twitter.com/BeGOD" target="_blank">@BeGOD</a><br />
<a title="Twitter do Vita" href="http://twitter.com/vindemac" target="_blank">@Vindemac</a> (Vita)<br />
<a title="Twitter do Leo" href="http://twitter.com/leodebiase" target="_blank">@leodebiase</a><br />
<a title="Twitter do Bagaço" href="http://twitter.com/brunovasone" target="_blank">@BrunoVasone </a> (Bagaço)<br />
<a title="Twitter Humanes" href="http://twitter.com/AndreHumanes" target="_blank">@AndreHumanes</a></p>
<p><strong>Vídeos</strong></p>
<p style="text-align: center;">(Vídeo: Veja este vídeo em sua respectiva página)</p>
<p><strong>Links</strong></p>
<p><a title="World of Warcraft Cataclysm" href="http://www.worldofwarcraft.com/cataclysm/" target="_blank">World of Warcraft: Cataclysm (Site Oficial)<br />
</a><a title="World of Warcraft Trial" href="https://us.battle.net/account/creation/wow/signup/" target="_blank">World of Warcraft (Trial de 10 dias grátis)</a><a title="World of Warcraft Cataclysm" href="http://www.worldofwarcraft.com/cataclysm/" target="_blank"></a></p>
<p><strong>Nosso E-mail:</strong></p>
<p>Reclamações, Dúvidas, Elogios e Sugestão de Pauta mandar e-mail para <strong><a href="maito:podcast@thementes.com.br">podcast@thementes.com.br</a></strong><br />
<em>Obs: Deste podcast em diante só vamos ler e-mails enviados em nosso endereço acima.</em></p>
<p><strong>iTunes:<br />
</strong></p>
<p>Quem quiser adicionar o feed no itunes, <a title="Adicione no iTunes" href="itpc://www.thementes.com.br/category/podcast/feed/" target="_self">clique aqui</a>.</p>
<p><strong>Feed:</strong></p>
<p><strong> <a title="feed podcast" href="http://www.thementes.com.br/category/podcast/feed/" target="_blank">http://www.thementes.com.br/category/podcast/feed/</a> </strong>(Adicione ao seu agregador favorito)</p>
<p><strong></strong></p>
<p class='fb-like'><iframe src='http://www.facebook.com/plugins/like.php?href=http://www.thementes.com.br/thementes-podcast-5-%e2%80%93-world-of-warcraft/&amp;layout=standard&amp;show_faces=true&amp;width=260&amp;action=recommend&amp;colorscheme=light' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:260px; height:26px'></iframe></p>]]></content:encoded>
			<wfw:commentRss>http://www.thementes.com.br/thementes-podcast-5-%e2%80%93-world-of-warcraft/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
			<enclosure url="http://www.thementes.com.br/podpress_trac/feed/1547/0/TheMentesPodcast_5-wow96kbps.mp3" length="53628326" type="audio/mpeg" />
		<itunes:duration>1:14:16</itunes:duration>
		<itunes:subtitle>E a quinta edi&#231;&#227;o do TheMentes Podcast &#233; sobre o jogo World of Warcraft em comemora&#231;&#227;o dos 5 anos de exist&#234;ncia do jogo.

Participantes

@BeGOD
@Vindemac (Vita)
@leodebiase
@BrunoVasone  ...</itunes:subtitle>
		<itunes:summary>E a quinta edi&#231;&#227;o do TheMentes Podcast &#233; sobre o jogo World of Warcraft em comemora&#231;&#227;o dos 5 anos de exist&#234;ncia do jogo.

Participantes

@BeGOD
@Vindemac (Vita)
@leodebiase
@BrunoVasone  (Baga&#231;o)
@AndreHumanes

V&#237;deos
[stream flv=x:/www.thementes.com.br/movies/announce_trailer-en_US.flv width=500 height=281 img=image-preview.jpg bandwidth=high /]
Links

World of Warcraft: Cataclysm (Site Oficial)
World of Warcraft (Trial de 10 dias gr&#225;tis)

Nosso E-mail:

Reclama&#231;&#245;es, D&#250;vidas, Elogios e Sugest&#227;o de Pauta mandar e-mail para podcast@thementes.com.br
Obs: Deste podcast em diante s&#243; vamos ler e-mails enviados em nosso endere&#231;o acima.

iTunes:


Quem quiser adicionar o feed no itunes, clique aqui.

Feed:

 http://www.thementes.com.br/category/podcast/feed/ (Adicione ao seu agregador favorito)

</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>TheMentes</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Acompanhe o primeiro dia da BlizzCon 09 em tempo real</title>
		<link>http://www.thementes.com.br/acompanhe-o-primeiro-dia-da-blizzcon-09-em-tempo-real/</link>
		<comments>http://www.thementes.com.br/acompanhe-o-primeiro-dia-da-blizzcon-09-em-tempo-real/#comments</comments>
		<pubDate>Fri, 21 Aug 2009 18:17:24 +0000</pubDate>
		<dc:creator>Caio Caraio</dc:creator>
				<category><![CDATA[Outros]]></category>
		<category><![CDATA[09]]></category>
		<category><![CDATA[Alliance]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Blizzcon]]></category>
		<category><![CDATA[Diablo 3]]></category>
		<category><![CDATA[diablo III]]></category>
		<category><![CDATA[Elfs]]></category>
		<category><![CDATA[Orcs]]></category>
		<category><![CDATA[protoss]]></category>
		<category><![CDATA[starcraft 2]]></category>
		<category><![CDATA[starcraft II]]></category>
		<category><![CDATA[terrans]]></category>
		<category><![CDATA[warcraft]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[zerg]]></category>

		<guid isPermaLink="false">http://www.thementes.com.br/?p=1162</guid>
		<description><![CDATA[
É isso aí, macacada! Estarei aqui durante a maior parte do dia possível, cobrindo em tempo-real o primeiro dia da BlizzCon 09. Durante esta sexta-feira, estão programadas informações de “Diablo III”, “StarCraft II” e “World of Warcraft”.
O evento ainda contará com a presença de Ozzy Osbourne, mas eu realmente não sei se ele aparecerá hoje [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a title="blizzcon09 por thementes, no Flickr" href="http://www.flickr.com/photos/thementes/3842739967/"><img src="http://farm3.static.flickr.com/2469/3842739967_660297785a_o.jpg" alt="blizzcon09" width="350" height="150" /></a></p>
<p>É isso aí, macacada! Estarei aqui durante a maior parte do dia possível, cobrindo em tempo-real o primeiro dia da BlizzCon 09. Durante esta sexta-feira, estão programadas informações de “Diablo III”, “StarCraft II” e “World of Warcraft”.</p>
<p>O evento ainda contará com a presença de <a class="bbli" href="http://sledge.boo-box.com/list/page/T3p6eSBPc2JvdXJuZV8jI19ib3hfIyNfYm9vLWJveGZ5LWF1dG9fIyNfMTIxMTI3-64">Ozzy Osbourne<img class="bbic" src="http://boo-box.com/bbli" alt="[bb]" /></a>, mas eu realmente não sei se ele aparecerá hoje ou amanhã… Cruzem os dedos! Então é isso! Apertem os cintos… “It’s about time”</p>
<p><a title="AO VIVO" href="http://www.coveritlive.com/index.php?option=com_altcaster&amp;task=siteviewaltcast&amp;altcast_code=2936607227&amp;height=800&amp;width=600" target="_blank">ACOMPANHE AQUI EM TEMPO REAL</a></p>
<p style="text-align: center;">(Vídeo: Veja este vídeo em sua respectiva página)</p>
<p class='fb-like'><iframe src='http://www.facebook.com/plugins/like.php?href=http://www.thementes.com.br/acompanhe-o-primeiro-dia-da-blizzcon-09-em-tempo-real/&amp;layout=standard&amp;show_faces=true&amp;width=260&amp;action=recommend&amp;colorscheme=light' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:260px; height:26px'></iframe></p>]]></content:encoded>
			<wfw:commentRss>http://www.thementes.com.br/acompanhe-o-primeiro-dia-da-blizzcon-09-em-tempo-real/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Blizzard libera novo vídeo de StarCraft II</title>
		<link>http://www.thementes.com.br/blizzard-libera-novo-video-de-starcraft-ii/</link>
		<comments>http://www.thementes.com.br/blizzard-libera-novo-video-de-starcraft-ii/#comments</comments>
		<pubDate>Mon, 17 Aug 2009 23:08:02 +0000</pubDate>
		<dc:creator>Caio Caraio</dc:creator>
				<category><![CDATA[Jogos]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[blizzcon 09]]></category>
		<category><![CDATA[cinematic]]></category>
		<category><![CDATA[gostosa]]></category>
		<category><![CDATA[II]]></category>
		<category><![CDATA[kerrigan]]></category>
		<category><![CDATA[protoss]]></category>
		<category><![CDATA[RTS]]></category>
		<category><![CDATA[SCIFI]]></category>
		<category><![CDATA[Starcraft]]></category>
		<category><![CDATA[terrans]]></category>
		<category><![CDATA[trailer]]></category>
		<category><![CDATA[zergs]]></category>

		<guid isPermaLink="false">http://www.thementes.com.br/?p=1145</guid>
		<description><![CDATA[
Se você é aficionado por  games da Blizzard assim como o pessoal do TheMentes, e estava esperando pela  BlizzCon 09 para mais coisas sobre “StarCraft II”, “Diablo III” e, por que não, o  sentido da vida, pode relaxar seu esfíncter: chegou, nesta segunda-feira, um  novo vídeo do RTS “StarCraft II”.
A cinematic [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a title="ss96 por thementes, no Flickr" href="http://www.flickr.com/photos/thementes/3831924980/"><img src="http://farm3.static.flickr.com/2674/3831924980_c608fd97be.jpg" alt="ss96" width="500" height="213" /></a></p>
<p>Se você é aficionado por  games da Blizzard assim como o pessoal do TheMentes, e estava esperando pela  BlizzCon 09 para mais coisas sobre “StarCraft II”, “Diablo III” e, por que não, o  sentido da vida, pode relaxar seu esfíncter: chegou, nesta segunda-feira, um  novo vídeo do RTS “StarCraft II”.</p>
<p>A cinematic mostra Zeratul, um Dark Templar dos Protoss, entrando em um ninho Zerg e descendo o sarrafo  neles. Porém, no finalzinho, se alguém aí tem uma boa memória, saberá quem é a  ex-gostosa que aparece.</p>
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		<title>Personagens do World of Wacraft são reproduzidos em esculturas de papel</title>
		<link>http://www.thementes.com.br/personagens-do-world-of-wacraft-sao-reproduzidos-em-esculturas-de-papel/</link>
		<comments>http://www.thementes.com.br/personagens-do-world-of-wacraft-sao-reproduzidos-em-esculturas-de-papel/#comments</comments>
		<pubDate>Thu, 30 Apr 2009 21:17:27 +0000</pubDate>
		<dc:creator>Caio Caraio</dc:creator>
				<category><![CDATA[Jogos]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[mmorpg]]></category>
		<category><![CDATA[papercraft]]></category>
		<category><![CDATA[papertoys]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[WoW]]></category>

		<guid isPermaLink="false">http://www.thementes.com.br/?p=866</guid>
		<description><![CDATA[
Definitivamente, uma das coisas mais frustrantes da minha vida é  não ter o menor talento artístico. Você não sabe o quão horrível era pegar um  aviãozinho que vinha no Kinder Ovo e não conseguir colar uma merdinha de adesivo  certo, sem deixar torto ou simplesmente colocar no lugar certo. Aí, quando o [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a title="ss2 por thementes, no Flickr" href="http://www.flickr.com/photos/thementes/3489017471/"><img src="http://farm4.static.flickr.com/3343/3489017471_fdf0bbc1f8.jpg" alt="ss2" width="500" height="375" /></a></p>
<p>Definitivamente, uma das coisas mais frustrantes da minha vida é  não ter o menor talento artístico. Você não sabe o quão horrível era pegar um  aviãozinho que vinha no Kinder Ovo e não conseguir colar uma merdinha de adesivo  certo, sem deixar torto ou simplesmente colocar no lugar certo. Aí, quando o  designer Pascal faz bonecos do <a title="World of Warcraft" href="http://www.worldofwarcraft.com" target="_blank">World of Warcraft</a> usando papercraft (técnica para  “esculpir” figuras com papel), juro me sentir uma ameba.</p>
<p>O pior é que  Pascal não é o único, porque se fosse apenas uma pessoa que conseguisse fazer  isso, ok, seria irrelevante, mas, segundo o blog da Blizzard, são milhares.  Sério, meu cérebro me irrita.</p>
<p><a title="Papercraft " href="http://www.wow-europe.com/en/community/spotlight/papercraft/index.html" target="_blank">Veja aqui a entrevista em inglês com o Pascal</a> (pessoa que fez as esculturas de papel) e <a title="Galeria" href="http://www.flickr.com/photos/thementes/" target="_blank">mais fotos aqui</a>.</p>
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		<slash:comments>2</slash:comments>
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		<title>Diretor Sam Raimi afirma que World of Warcraft daria um filme brilhante</title>
		<link>http://www.thementes.com.br/diretor-sam-raimi-afirma-que-world-of-warcraft-daria-um-filme-brilhante/</link>
		<comments>http://www.thementes.com.br/diretor-sam-raimi-afirma-que-world-of-warcraft-daria-um-filme-brilhante/#comments</comments>
		<pubDate>Mon, 20 Oct 2008 21:37:41 +0000</pubDate>
		<dc:creator>Caio Caraio</dc:creator>
				<category><![CDATA[Animações]]></category>
		<category><![CDATA[Jogos]]></category>
		<category><![CDATA[Live Action]]></category>
		<category><![CDATA[Arthas]]></category>
		<category><![CDATA[Ash]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Cinema]]></category>
		<category><![CDATA[cinematic]]></category>
		<category><![CDATA[Evil DEad]]></category>
		<category><![CDATA[expansão]]></category>
		<category><![CDATA[filme]]></category>
		<category><![CDATA[homem aranha]]></category>
		<category><![CDATA[lich king]]></category>
		<category><![CDATA[MTV]]></category>
		<category><![CDATA[O Grito]]></category>
		<category><![CDATA[Sam Raimi]]></category>
		<category><![CDATA[WoW]]></category>
		<category><![CDATA[Wrath of the Lich King]]></category>

		<guid isPermaLink="false">http://www.thementes.com.br/?p=498</guid>
		<description><![CDATA[
Durante uma entrevista ao site MTV, o diretor Sam Raimi (o responsável por &#8220;Homem Aranha 1,2 e 3”, “The Evil Dead” e “O Grito”) afirmou que o mundo de World of  Warcraft seria um ótimo cenário para um filme.
“O cinema hoje consegue  trazer para as telas as melhores histórias de super-heróis. Mas normalmente, [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a title="wotlk arthas por thementes, no Flickr" href="http://www.flickr.com/photos/thementes/2958909713/"><img src="http://farm4.static.flickr.com/3158/2958909713_abb8aa2e77.jpg" alt="wotlk arthas" width="500" height="252" /></a></p>
<p>Durante uma entrevista ao site <a title="MTV" href="http://www.mtv.com/" target="_blank">MTV</a>, o diretor <a title="Sam Raimi" href="http://www.imdb.com/name/nm0000600/" target="_blank">Sam Raimi</a> (o responsável por &#8220;Homem Aranha 1,2 e 3”, “The Evil Dead” e “O Grito”) afirmou que o mundo de <a title="WOW" href="http://www.worldofwarcraft.com" target="_blank">World of  Warcraft</a> seria um ótimo cenário para um filme.</p>
<p>“O cinema hoje consegue  trazer para as telas as melhores histórias de super-heróis. Mas normalmente,  estes filmes são mais baseados no cenário do game do que em seus personagens.  World of Warcraft proporciona esse tipo de ‘visão’. É um game com grandes  possibilidades de ser bem-sucedido se for levado para o cinema”, disse  Raimi.</p>
<p>O comentário é (muito) bem-vindo, ainda mais quando é feito por um  grande diretor/roteirista quanto Raimi. Nos resta rezar para que algum estúdio  escute nossas preces e se mexa para fazer acontecer.</p>
<p>Aproveite para ver a cinematic da nova expansão <a title="Wrath of the Lich King" href="http://www.worldofwarcraft.com/wrath/" target="_blank">Wrath of the Lich King</a>:</p>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="501" height="214" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=1572377&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="501" height="214" src="http://vimeo.com/moogaloop.swf?clip_id=1572377&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object><br />
<a href="http://vimeo.com/1572377?pg=embed&amp;sec=1572377">Wrath of the Lich King cinematic trailer</a> from <a href="http://vimeo.com/user634642?pg=embed&amp;sec=1572377">Gil</a> on <a href="http://vimeo.com?pg=embed&amp;sec=1572377">Vimeo</a>.</p>
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		</item>
		<item>
		<title>Atualização Echoes of Doom de WoW trará achievements</title>
		<link>http://www.thementes.com.br/atualizacao-echoes-of-doom-de-wow-trara-achievements/</link>
		<comments>http://www.thementes.com.br/atualizacao-echoes-of-doom-de-wow-trara-achievements/#comments</comments>
		<pubDate>Tue, 14 Oct 2008 15:07:40 +0000</pubDate>
		<dc:creator>Caio Caraio</dc:creator>
				<category><![CDATA[Jogos]]></category>
		<category><![CDATA[Arthas]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[echoes of doom]]></category>
		<category><![CDATA[Exp]]></category>
		<category><![CDATA[lich king]]></category>
		<category><![CDATA[mmorpg]]></category>
		<category><![CDATA[patch note]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[WOTLK]]></category>
		<category><![CDATA[WoW]]></category>

		<guid isPermaLink="false">http://www.thementes.com.br/?p=453</guid>
		<description><![CDATA[
A produtora (e  empresa empenhada em dominar o mundo nerd nas horas vagas) Blizzard anunciou,  nesta terça-feira, o lançamento do patch 3.0.2, mais conhecido como “Echoes of  Doom”, para “World of Warcraft”. É a primeira grande atualização desde “Fury of  the Sunwell”, lançado em março deste ano, e a maior novidade [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a title="WoW by Morbey por thementes, no Flickr" href="http://www.flickr.com/photos/thementes/2941075451/"><img src="http://farm4.static.flickr.com/3145/2941075451_34f2f412d3.jpg" alt="WoW by Morbey" width="500" height="312" /></a></p>
<p>A produtora (e  empresa empenhada em dominar o mundo nerd nas horas vagas) <a title="Blizzard" href="http://www.blizzard.com" target="_blank">Blizzard</a> anunciou,  nesta terça-feira, o lançamento do patch 3.0.2, mais conhecido como “<a title="Echoes of Domm" href="http://www.wowinsider.com/echoes-of-doom/" target="_blank">Echoes of  Doom</a>”, para “<a title="WOW" href="http://www.worldofwarcraft.com/" target="_blank">World of Warcraft</a>”. É a primeira grande atualização desde “<a title="Fury of the Sunwell" href="http://www.wowinsider.com/tag/patch-2.4" target="_blank">Fury of  the Sunwell</a>”, lançado em março deste ano, e a maior novidade de “Echoes” é a  introdução do sistema de <a title="Achievements do WOW" href="http://www.worldofwarcraft.com/wrath/features/gameplay/achievements.xml" target="_blank">achievements</a>, no intuito de sugar o que restava da vida  de jogadores de “WoW”.</p>
<p>Além dos achievements, ainda serão apresentados  novas áreas para serem exploradas, arenas, magias, talentos, habilidades, uma  barbearia, um calendário in-game e uma nova profissão, a Inscription.</p>
<p>Ok,  ok, pode falar em alto e bom som: “Yeah, we’re screwed”.</p>
<p>Veja o patch note em inglês depois do brake:<br />
<span id="more-453"></span></p>
<blockquote>
<p><strong>World of Warcraft PTR Patch 3.0.2</strong></p>
<p>The latest test realm patch notes can always be found at <a href="http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html" target="_blank">http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html</a></p>
<p>The latest patch notes can always be found at <a href="http://www.worldofwarcraft.com/patchnotes/" target="_blank">http://www.worldofwarcraft.com/patchnotes/</a></p>
<p><strong>General</strong></p>
<ul type="disc">
<li>All      players will have their talent points reimbursed and will have access to      new talents throughout their trees; this includes the 51-point talents. Several      new spells and abilities have been added for all classes. Players will      need to visit their class trainer to learn new spells.</li>
<li>The      Kirin Tor have made their move and so has Dalaran. Please watch your step      around the crater that has been left behind!</li>
<li>The      Barber Shop has been implemented and you can now visit one of the Barber      Shops in the major cities to change your appearance. Be sure to get your Shave and a      Haircut!</li>
<li>The all      new Achievement System has been implemented and the Achievement panel can      be accessed via the interface. While many achievements are not      retroactive, we have done our best to credit as many as possible. Gamemasters      will not be able to grant achievements for past accomplishements.</li>
<li>Stormwind Harbor is now open for business.</li>
<li>New      towers have been added outside Of Orgrimmar and in Tirisfal Glades. Crews      are currently at work to establish a new Zeppelin route to Northrend for      your travel pleasure. Please no /spit off of the towers.</li>
<li>A new      entrance is now viewable in the Caverns of Time.</li>
<li>Hit      Rating, Critical Strike Rating, and Haste Rating now modify both melee      attacks and spells.</li>
<li>Spell      casting and spell channeling pushback has been changed to the following:
<ul type="circle">
<li>When casting a spell:
<ul type="square">
<li>The        first and second hit will add .5 secs each to the cast time.</li>
<li>All        hits after the second will have no effect.</li>
</ul>
</li>
<li>When channeling a spell:
<ul type="square">
<li>The        first and second hit reduces current duration by 25% of total duration        each.</li>
<li>All        hits after the second will have no effect.</li>
</ul>
</li>
<li>Spellpower:
<ul type="square">
<li>All        items and effects which grant bonuses to spell damage and spell healing        are being consolidated into a single stat, Spellpower. This stat will        appear with the same values found on items which grant &#8220;increased spell        damage and healing&#8221; such as on typical Mage and Warlock itemization.
<ul type="square">
<li>For         classes which do not heal, they should see no change in the character         sheet other than new tooltip wording.</li>
</ul>
</li>
<li>Healing        characters will see their bonus healing numbers on the character sheet        decrease, however, all healing spells have been modified to receive more        benefit from spellpower than they received from bonus healing, with a        net effect of no change to the amount healed by their spells. Some        talents have had to be rebalanced to accommodate this change, but the        amount healed will remain roughly the same. In addition, some talents        will provide only healing spell power.</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Known Issues</strong></p>
<ul type="disc">
<li>The      current patch notes are incomplete, but will be progressively more      comprehensive in each patch.</li>
<li>All      classes are currently undergoing a balancing pass of all talent trees.</li>
<li>Inscription      is not fully implemented and still has non-functioning glyphs.</li>
</ul>
<p><strong>Druids</strong></p>
<ul type="disc">
<li>Brambles      (Balance): Now increases the damage done by your Treants, and also damage      caused from your Treants and Barkskin has a 5/10/15% chance to Daze the      target for 3 sec.</li>
<li>Celestial      Focus (Balance): The stun proc now works with Starfall. This talent no      longer has Wrath pushback protection, but instead increases your total      spell haste by 1/2/3%.</li>
<li>Challenging      Roar now has a 3 minute cooldown, reduced from 10 minutes.</li>
<li>Control      of Nature (Balance) has been removed.</li>
<li>Entangling      Roots: Can now be used indoors.</li>
<li>Faerie      Fire (Feral): Now an 11-point talent, down from being a 21-point talent.</li>
<li>Feral      Charge (Feral) is now a 21-point talent, up from being a 11-point talent.</li>
<li>Feral      Charge (Feral): Can now be used in Cat form.</li>
<li>Feral      Instinct (Feral) no longer increases threat generated in Bear form, but      now increases damage done by your Swipe ability by 5/10/15%.</li>
<li>Feral      Swiftness: The movement speed buff can now be used indoors.</li>
<li>Focused      Starlight (Balance)is now Nature&#8217;s Majesty (Balance): Increases the      critical strike chance of your Wrath, Starfire, Starfall, Nourish, and      Healing Touch spells by 2/4/6%.</li>
<li>Force of      Nature (Balance): Cooldown reduced to 2 minutes, down from 3.</li>
<li>Furor      (Restoration): Now increases your total Intellect while in Moonkin form by      2/4/6/8/10%.</li>
<li>Hurricane:      No longer has a cooldown (was 1 minute).</li>
<li>Improved      Faerie Fire (Feral): Now also works with spell hit, in addition to ranged      and melee hit %.</li>
<li>Improved      Mark of the Wild (Restoration): Now a 2-point talent, down from a 5-point      talent.</li>
<li>Improved      Tranquility (Restoration): Now also reduces the cooldown of your      Tranquility spell by 25/50%.</li>
<li>Mangle      (Feral): Now increases the damage done by Maul in addition to Shred.</li>
<li>Moonglow      (Balance): Now also works with Starfall. Moved to tier 2, up from tier 5.</li>
<li>Moonkin      Form (Balance) no longer increases your attack power or causes you to      regenerate mana off melee attacks, but now has a chance to cause you to      instantly regenerate 2% of your total mana every time you critically hit      with a spell.</li>
<li>Nature&#8217;s      Focus (Restoration): Now a 3 point talent, down from a 5-point talent. Also      moved to Tier 1, up from Tier 2. Now also includes Nourish, Entangling      Roots, Wrath, and Cyclone.</li>
<li>Nature&#8217;s      Grace (Balance): Now also reduces the global cooldown of your Wrath spell      by 50% while in effect.</li>
<li>Nature&#8217;s      Grasp (Balance): Can now be used and can proc indoors. This is now a base      ability at level 11 and has a 100% chance to proc.</li>
<li>Nature&#8217;s      Reach (Balance): Now also reduces threat generated by Balance spells by      15/30%.</li>
<li>New      Spell: Revive &#8211; Returns the spirit to the body, restoring a dead target to      life with health and mana. Cannot be cast when in combat. (Ranks 1-7 added)</li>
<li>New      Talent &#8211; Genesis (Balance): Increases the damage and healing done by your      periodic spells by 1/2/3/4/5%.</li>
<li>New      Talent &#8211; Improved Insect Swarm (Balance): Increases your damage done by your      Wrath spell to targets afflicted by your Insect Swarm by 1/2/3%, and      increases the critical strike chance of your Starfire spell by 1/2/3% on      targets afflicted by your Moonfire spell.</li>
<li>New      Talent &#8211; Mother Bear (Feral): Increases the bonus attack power for Bear      Form and Dire Bear Form by an additional 20/40/60%, and for each friendly      player in your party, damage you take is reduced while in Bear Form and      Dire Bear Form by 1/2/3%.</li>
<li>New      Talent &#8211; Natural Reaction (Feral): Increases your dodge chance while in      Bear Form or Dire Bear Form by 2/4/6%, and you regenerate 1/2/3 rage      everytime you dodge while in Bear Form or Dire Bear Form.</li>
<li>New      Talent &#8211; Nature&#8217;s Splendor (Balance): Increases the duration of your      Moonfire, Insect Swarm, Rejuvenation, Regrowth, Lifebloom and Flourish      spells by 10/20/30%.</li>
<li>Omen of      Clarity (Restoration): Now a passive spell. Now also works for spells      (healing and damage). Proc rate is roughly 6% with a 10 second internal cooldown.</li>
<li>Primal      Tenacity (Feral) now reduces damage while stunned by 5/10/15%, and reduces      the duration of fear effects by 5/10/15%.</li>
<li>Remove      Curse can now be used in Tree of Life form.</li>
<li>Soothe      Animal can now be used on Dragonkin as well as Beasts.</li>
<li>Soothe      Animal is now instant cast.</li>
<li>Subtlety      (Restoration): Now a 3-point talent, down from a 5-point talent. Also      moved to Tier 2, up from Tier 3. Also now only reduced threat for      Restoration spells, and reduces the chance that your healing over time      spells (Lifebloom, Regrowth and Rejuvenation) will be dispelled, rather than      all Druid spells. Threat management for Balance can now be found in the      Balance tree, within Nature&#8217;s Reach.</li>
<li>Survival      of the Fittest (Feral): Increased to 2/4/6%, up from 1/2/3%.</li>
<li>The      mana regeneration penalty when in Bear Form, Dire Bear Form and Cat Form      has been removed.</li>
<li>Tranquil      Spirit (Restoration) now also includes Nourish.</li>
<li>Tree of      Life (Restoration): 30% snare penalty has been removed.</li>
<li>Tree of      Life (Restoration): Can now cast Dispel Curse.</li>
<li>Tree of      Life (Restoration): You can now cast all Restoration spells (Healing      Touch) in the form, but Tree of Life now only reduces the mana cost of      your healing over time spells (Rejuvenation, Lifebloom, Regrowth and      Flourish) by 20%.</li>
<li>Vengeance      (Balance): Now also works with Starfall.</li>
</ul>
<p><strong>Hunters</strong></p>
<ul type="disc">
<li>All      aspects now have a 1 second global cooldown, down from a 1.5 global      cooldown.</li>
<li>All pet      families now have one unique ability. New abilities have been added for      families such as bears and sporebats.</li>
<li>Stablemasters      can now accommodate two additional pets.</li>
<li>Pets      now have their own trees. These can be accessed via the talent panel.</li>
<li>Animal      Handler (Beast Mastery): No longer increases speed while mounted, but now      reduces the cooldown of your Master&#8217;s Call ability by 5/10 sec.</li>
<li>Arcane      Shot: No longer dispels magic effects.</li>
<li>Aspects      now no longer cost mana.</li>
<li>Aspect      of the Beast: Now increases melee attack power by 10% for the hunter and      the hunter&#8217;s pet.</li>
<li>Aspect      of the Viper &#8211; The hunter takes on the aspect of the viper, instantly      regenerating mana equal to 100% of the damage done by any ranged attack or      ability, but reduces your total damage done by 50%. Only one Aspect can be active      at a time.</li>
<li>Avoidance,      Dash / Dive and Cobra Reflexes are now pet talents instead of pet skills.</li>
<li>Bestial      Swiftness is now a pet talent tree talent, and has been removed from the      Beast Mastery Hunter tree.</li>
<li>Bite      now has no cooldown, does the same damage and costs the same Focus as      Claw, so works as a Focus dump.</li>
<li>Clever      Traps (Survival) has been renamed &#8220;Trap Mastery.&#8221;</li>
<li>Combat      Experience (Marksmanship): Now grants 3/6% Agility, up from 1/2%.</li>
<li>Concussive      Barrage (Marksmanship): Can now proc from Volley and Multi-shot attacks.</li>
<li>Counterattack:      Damage increased by 20%, and now also scales with your Ranged Attack      Power.</li>
<li>Deterrence      (Survival): Cooldown reduced to 3 minutes, and now also increases your      chance to resist spells by 60%. Now has a new spell effect.</li>
<li>Disengage:      This ability has been re-designed. Now leaps the Hunter backwards up to 13 yards. 30 second      cooldown. Disengage now also only has one rank (rank 1).</li>
<li>Distracting      Shot: This shot now &#8220;taunts&#8221; the target onto the Hunter. The      taunt effect will last 6 seconds. Distracting Shot now only has one rank      (rank 1).</li>
<li>Every      hunter pet can learn Growl, Cower and either Bite or Claw (never both).</li>
<li>Focused      Fire (Beast Mastery): Now increases the critical strike chance of your      Kill Command by 10/20/30% while Kill Command is active. This effect can      stack up to 3 times, but diminishes for each charge of Kill Command.</li>
<li>Hunter      pets can now learn talents in one of three trees depending on family. Pets      gain talent points starting at level 20 and earn an extra talent point      every 4 levels.</li>
<li>If a      hunter tames a pet that is more than five levels beneath their own level, the      pet will then have their level increased to five levels beneath the      hunter&#8217;s own level.</li>
<li>Improved      Arcane Shot (Marksmanship): Now increases the damage done by your Arcane      Shot by 5/10/15%.</li>
<li>Improved      Feign Death (Survival): This talent has been replaced with Survival      Tactics.</li>
<li>Improved      Hunter&#8217;s Mark (Marksmanship): Now a 3-point talent, and now increases the      amount of attack power granted by your Hunter&#8217;s Mark ability by 10/20/30%      and reduces the mana cost of your Hunter&#8217;s Mark ability by 33/66/100%.</li>
<li>Improved      Stings (Marksmanship): Now a 3-point talent, down from 5-points.</li>
<li>Kill      Command: This ability now increases the damage done by your pet&#8217;s special      abilities by 60%. Each attack will reduce the damage bonus by 20%. 1      minute cooldown.</li>
<li>Loyalty,      Training Points and the hunter Beast Training button no longer exist. Hunter      pets can now learn all skills at their level. They will get new ranks      automatically as they gain levels.</li>
<li>Master      Tactician (Survival): Chance to proc increased to 10%, up from 6%.</li>
<li>Mongoose      Bite: No longer requires you to dodge in order to use this ability.</li>
<li>Monster      Slaying (Survival) and Humanoid Slaying (Survival) has been combined into      &#8220;Improved Tracking&#8221;.</li>
<li>New      Talent &#8211; Aspect Mastery (Beast Mastery)</li>
<li>New      Talent &#8211; Hunter vs. Wild (Survival): Increases you and your pet&#8217;s attack      power and ranged attack power equal to 10/20/30% of your total Stamina.</li>
<li>New      Talent &#8211; Improved Tracking (Survival): Increases all damage done to      targets that are being tracked 1/2/3/4/5%.</li>
<li>New      Talent &#8211; Lock and Load (Survival): You have a 33/66/100% chance when you      trap a target and a 10/20/30% chance when you sting a target to cause your      next 3 Arcane Shot or Explosive Shot spells to trigger no cooldown, cost      no mana and consume no ammo.</li>
<li>New      Talent &#8211; Survival Tactics (Survival): Reduces the chance your Feign Death      ability and all trap spells will be resisted by 2/4%, and reduces the      cooldown of your Disengage ability by 2/4 sec.</li>
<li>New      Talent &#8211; T.N.T. (Survival): Your Immolation Trap, Explosive Trap and      Explosive Shot have a 5/10/15% to stun targets for 2 sec when they deal      damage, and increases the critical strike chance of your Explosive Shot      and Explosive Trap by 5/10/15%.</li>
<li>Pathfinding      (Beast Mastery): Now also increases the movement speed while mounted by      5/10%.</li>
<li>Rapid      Killing (Marksmanship): This will now proc off Chimera Shot, but no longer      works with auto-shot.</li>
<li>Readiness      (Survival): Cooldown reduced to 3 minutes, down from 5 minutes.</li>
<li>Savage      Strikes (Survival): Now includes Counterattack.</li>
<li>Silencing      Shot (Marksmanship): This spell will now interrupt the current spell being      cast on the target and lock out that school for 3 sec if the target is      immune to silence effects.</li>
<li>Spirit      Bond (Beast Mastery): Also increases healing done to you and your pet by      5/10%.</li>
<li>Steady      Shot now uses ammo. In result, its bonus damage has been slightly reduced.      Players can notice a damage increase based upon what ammo they use.</li>
<li>Steady      Shot: Now has a 2.0 cast time, up from 1.5.</li>
<li>Surefooted      (Survival) now reduces the duration of movement impairing effects by      16/25/50% (instead of resist % chance).</li>
<li>Survival      Instincts (Survival): This has been moved to tier-2, up from tier 6.</li>
<li>Survivalist      (Survival): Now increases your total Stamina, instead of your total      Health.</li>
<li>The      arming time has been reduced to 1 second, from 2 seconds for all traps.</li>
<li>Tranquilizing      Shot: Cooldown reduced to 15 seconds (down from 20), and now dispels      Enrage and Magic effects.</li>
<li>Trap      Mastery (Survival) is now an 11-point talent.</li>
<li>Trueshot      Aura &#8211; This aura is now raid-wide and now increases all ranged and melee      attack power by 10%. In addition, this spell now only has one rank. All      other ranks have been removed.</li>
<li>Wingclip:      No longer does damage.</li>
</ul>
<p><strong>Mages</strong></p>
<ul type="disc">
<li>Arcane      Blast effect duration reduced to 3 seconds, and now increases damage by      25/50/75% instead of reducing cast time.</li>
<li>Arcane      Focus (Arcane) is now 3 ranks and increases chance to hit and reduces mana      cost of Arcane spells by 1/2/3%.</li>
<li>Arcane      Fortitude moved to tier 2, increased to 3 ranks, now increases armor equal      to 50/100/150% of Intellect.</li>
<li>Arcane      Impact renamed Spell Impact and now affects Blast Wave, Fire Blast, Cone      of Cold, and Ice Lance.</li>
<li>Arcane      Potency now applies when Presence of Mind is active, talent prerequisite      changed to Presence of Mind.</li>
<li>Arcane      Subtlety now reduces the chance your spells will be dispelled by 15/35%,      and no longer reduces the resistance of targets.</li>
<li>Arctic      Reach now also affects Deep Freeze.</li>
<li>Blast      Wave now knocks all affected targets back.</li>
<li>Conjured      mana gems no longer disappear from your backpack after being logged out      for more than 15 minutes. Higher ranks of Conjure Mana Gem will recharge      an existing mana gem to maximum charges.</li>
<li>Counterspell      now costs 9% of base mana.</li>
<li>Elemental      Precision moved to tier 2.</li>
<li>Empowered      Arcane Missiles renamed Arcane Empowerment and no longer increases mana      cost. It now also      increases damage caused by Arcane Blast.</li>
<li>Empowered      Fireball reduced to 3 ranks, now increases damage by 5/10/15% of spell      power.</li>
<li>Empowered      Frostbolt reduced to 2 ranks, increases damage by 5/10% of spell power and      increases critical hit chance by 2/4%.</li>
<li>Flame      Throwing moved to tier 3.</li>
<li>Frost      Armor, Ice Armor, Mage Armor and Molten Armor are no longer Magic effects      and cannot be dispelled.</li>
<li>Frost      Channeling now reduces mana cost of all spells by 4/7/10%.</li>
<li>Frost      Warding now increases armor and resistances of Frost/Ice Armor by 25/50%,      now gives Frost Ward and Fire Ward a 15/30/5 chance to negate damage      caused and restore mana equal to damage caused by the warded spell.</li>
<li>Ice      Floes renamed Cold as Ice, now reduces cooldown of Cold Snap, Ice Barrier,      Summon Water Elemental, and Deep Freeze by 10/20%.</li>
<li>Impact      moved to tier 3, reduced to 3 ranks for 4/7/10% chance to trigger, now      triggers from any damaging spell (Fire, Frost or Arcane).</li>
<li>Improved      Blink now also reduces mana cost by 25/50%.</li>
<li>Improved      Counterspell now always silences the target for 2/4 seconds.</li>
<li>Improved      Fire Blast moved to tier 1, reduced to 2 ranks, reduces the cooldown by      1/2 seconds.</li>
<li>Improved      Flamestrike moved to tier 2, renamed World in Flames, now increases the      critical hit chance of Flamestrike, Blast Wave, Dragon&#8217;s Breath, Living      Bomb, Blizzard, and Arcane Explosion by 2/4/6%.</li>
<li>Improved      Frost Nova renamed Ice Floes, moved to tier 1, increased to 3 ranks, now      reduces cooldown of Frost Nova, Cone of Cold, Ice Block, and Icy Veins by      7/14/20%.</li>
<li>Improved      Mana Shield has been renamed to Arcane Shielding, reduces mana lost per      damage absorbed by 17/33%,and now also increases resistances granted by      Mage Armor by 25/50%.</li>
<li>Improved      Scorch now increases Fire, Frost, and Arcane damage done to the target by      2/4/6/8/10%.</li>
<li>Incineration      moved to tier 1, increases the critical hit chance of Fire Blast, Scorch,      Arcane Blast, and Cone of Cold by 2/4/6%.</li>
<li>Invisibility      now makes the caster invisible after 3 seconds, reduced from 5 seconds.</li>
<li>Magic      Absorption reduced to 2 ranks, increases resistances by .5/1 point per      level, and restores 1/3% of total mana on a resist.</li>
<li>Magic      Attunement (Arcane) now also increases the range of your Arcane spells by      3/6 yards.</li>
<li>Mana      Shield now drains 1.5 mana per damage absorbed.</li>
<li>Master      of Elements now affects all spell criticals.</li>
<li>Mind Mastery reduced to 3/6/9/12/15%.</li>
<li>Molten      Shields now gives Fire Ward and Frost Ward spells a 15/30% chance to      reflect the warded spell.</li>
<li>Polymorph      now costs 12% of base mana.</li>
<li>Portal      spells now cost 18% of base mana.</li>
<li>Prismatic      Cloak (Arcane) increased to 3 ranks for 1/2/3% and now also reduces the      fade time of Invisibility by 1/2/3 seconds.</li>
<li>Pyroblast      cast time has been reduced to 5 seconds.</li>
<li>Remove      Lesser Curse has been renamed to Remove Curse.</li>
<li>Shatter      no longer has a prerequisite.</li>
<li>Slow      Fall now costs 6% of base mana.</li>
<li>Slow mana cost reduced.</li>
<li>Summoned      Water Elemental&#8217;s Waterbolt range increased, mana cost reduced, Freeze      range increased, mana cost increased.</li>
<li>Teleport      spells now cost 9% of base mana.</li>
<li>Winter&#8217;s      Chill reduced to 3 ranks, Frost damage spells have a 33/66/100% chance to      trigger the effect and the effect increases chance to crit with Arcane,      Fire and Frost spells.</li>
</ul>
<p><strong>Paladins</strong></p>
<ul type="disc">
<li>Attack      Power and Spell Power scaling on all Seals and Judgements other than      Command and Blood has been reduced.</li>
<li>All      Auras now affect all party and raid members within the area of effect.</li>
<li>Anticipation      (Protection) moved to tier 1, now increases chance to dodge by 1/2/3/4/5%.</li>
<li>Avenger&#8217;s      Shield (Protection) cast time reduced to .5 seconds, duration increased to      10 seconds.</li>
<li>Avenging      Wrath no longer causes Forbearance, damage increase reduced to 20%, now      increases healing done by 20%.</li>
<li>Blessing      of Freedom renamed Hand of Freedom. Only one Hand spell can be on the      target per paladin at any one time. Now costs 6% of base mana.</li>
<li>Blessing      of Light and Greater Blessing of Light removed. Their effects have been      folded into all relevant abilities.</li>
<li>Blessing      of Protection renamed Hand of Protection. Only one Hand spell can be on      the target per paladin at any one time. All ranks now cost 6% of base mana.</li>
<li>Blessing      of Sacrifice renamed Hand of Sacrifice, is now only 1 rank and transfers      20% of the damage taken to the caster, duration reduced to 12 seconds,      cooldown increased to 2 minutes. Only one Hand spell can be on the target      per paladin at any one time. Now costs 6% of base mana.</li>
<li>Blessing      of Salvation renamed Hand of Salvation, now reduces total threat on the      target by 2% per second for 10 seconds while also reducing all damage and      healing done by 10%. Only one Hand spell can be on the target per paladin      at any one time. Now      costs 6% of base mana.</li>
<li>Blessing      of Sanctuary reduced to 1 rank, now reduces all damage taken by 3% and      generates rage, mana or runic power when a parry/dodge/block occurs.</li>
<li>Consecration      now scales with attack power and spell power.</li>
<li>Conviction      (Retribution) now increases critical chance with all spells and melee      attacks.</li>
<li>Divine      Intellect (Holy) moved to tier 2, increases total Intellect by      3/6/9/12/15%.</li>
<li>Divine      Intervention cooldown reduced to 20 minutes.</li>
<li>Divine      Protection and Divine Shield now cost 3% of base mana.</li>
<li>Divine      Protection now reduces all damage taken by 50% and increases time between      attacks by 100%.</li>
<li>Divine      Purpose (Retribution) now reduces chance to be hit by spells and ranged      attacks by 1/2/3%.</li>
<li>Divine      Strength (Holy) moved to tier 1       in the Protection tree.</li>
<li>Exorcism      mana cost reduced and now scales with attack power and spell power.</li>
<li>Eye for      an Eye now reflects 10/20% damage from all critical hits.</li>
<li>Fanaticism      now increases chance to critically hit by 5/10/15/20/25%.</li>
<li>Forbearance      duration increased to 3 minutes.</li>
<li>Greater      Blessing of Salvation removed.</li>
<li>Hammer      of Justice now costs 3% of base mana.</li>
<li>Hammer      of Wrath is now considered a Retribution spell, moved from Holy, mana cost      reduced, now instant cast, global cooldown increased to 1.5, missile speed      increased, now usable on targets below 35% health and now scales with      attack power and spell power.</li>
<li>Healing      Light (Holy) moved to tier 2.</li>
<li>Holy      Shield (Protection) cooldown reduced to 8 seconds.</li>
<li>Holy      Shock (Holy) range changed to 20/40 yards when used on enemies/friends      respectively, cooldown reduced to 6 seconds.</li>
<li>Holy      Wrath is now instant cast, causes a 3 second stun, cooldown reduced to 30      seconds, radius reduced to 10 yards.</li>
<li>Illumination      (Holy) moved to tier 3.</li>
<li>Improved      Blessing of Might increased to 10/20/30/40/50%.</li>
<li>Improved      Concentration Aura (Protection) moved to the Holy tree.</li>
<li>Improved      Concentration Aura moved from the Protection tree to tier 4 in the Holy tree.</li>
<li>Improved      Devotion Aura (Protection) moved to tier 4, reduced to 3 ranks, now      increases armor of Devotion Aura by 17/34/50% and increases all healing      done to units affected by Devotion Aura by 1/2/3%.</li>
<li>Improved      Hammer of Justice (Protection) now reduces cooldown by 10/20/30 secs.</li>
<li>Improved      Righteous Fury (Protection) threat bonus folded into base spell, talent      still reduces all damage taken by 2/4/6%.</li>
<li>Improved      Sanctity Aura (Retribution) renamed Sanctified Retribution, now causes all      units affected by Retribution Aura to cause 2% more damage.</li>
<li>Improved      Seal of Righteousness (Holy) moved to tier 1, renamed Seals of the Pure,      now affects Seal of Righteousness, Seal of Vengeance and Seal of      Corruption.</li>
<li>Improved      Seal of the Crusader (Retribution) renamed Heart of the Crusader and the      effects now apply to all Judgement spells.</li>
<li>Judgement      has been replaced with 3 new spells; Judgement of Light, Judgement of      Wisdom, and Judgement of Justice. All Judgement spells are considered      ranged attacks for purposes of how they hit and how they critically hit. All      cause damage based on attack power and spell power.
<ul type="circle">
<li>Judgement       of Light now heals based on the Paladin&#8217;s attack power and spell power,       the effect can not trigger more than once ever 4 seconds.</li>
<li>Judgement       of Justice will no longer prevent Fear effects, but will only prevent       NPCs from fleeing (e.g. at low health).</li>
<li>Judgement       of Wisdom now restores mana based on the Paladin&#8217;s attack power and spell       power, the effect can not trigger more than once every 4 seconds.</li>
</ul>
</li>
<li>Lay on      Hands no longer drains all mana, cooldown reduced to 20 minutes.</li>
<li>Precision has been removed.</li>
<li>Pure of      Heart (Holy) reduced to 2 ranks, now reduces duration of Curse and Disease      effects by 25/50%.</li>
<li>Pursuit      of Justice reduced to 2 ranks for 8/15% movement increase and 1/2% less      chance to be hit by spells.</li>
<li>Redoubt      (Protection) moved to tier 2.</li>
<li>Repentance      (Retribution) mana cost changed to 9% of base, duration increased to 1      minute (10 second PvP duration), now usable against Demons, Dragonkin,      Giants, Humanoids and Undead.</li>
<li>Retribution      Aura damage increased and now gains damage based on Holy spell power.</li>
<li>Righteous      Defense no longer costs mana and the global cooldown has been removed.</li>
<li>Righteous      Fury now increases threat caused by Holy damage by 90%.</li>
<li>Sacred      Duty now also reduces the cooldown of Divine Protection.</li>
<li>Sanctified      Light (Holy) now also increases the critical chance of Holy Shock.</li>
<li>Sanctity Aura (Retribution) removed.</li>
<li>All      Seals have been reduced to 1 rank and now cost 14% of base mana. The      duration has been increased to 2 minutes and are no longer consumed when a      Judgement spell is cast. The effects can be triggered from all weapon      based special abilities.
<ul type="circle">
<li>Seal       of Blood now increases Judgement damage by 45% of weapon damage.</li>
<li>Seal       of Command now increases Judgement damage by 30% of weapon damage, 60% on       stunned targets.</li>
<li>Seal       of the Crusader has been removed. The effects of Judgement of the       Crusader have been folded into all relevant abilities.</li>
<li>Seal       of Righteousness deals damage based on weapon speed plus an amount based       on attack power and spell power, increases Judgement damage by 25%.</li>
<li>Seal       of Vengeance now applies its effect on every swing, causes damage based       on attack power and spell power, increases Judgement damage by 10% per       stack of the damage over time effect.</li>
</ul>
</li>
<li>Spiritual      Focus (Holy) moved to tier 1.</li>
<li>Stoicism      (Protection) moved to tier 2, now reduces duration of Stun effects by      10/20/30% and reduces chance your spells will be resisted by 10/20/30%.</li>
<li>Summon      Warhorse and Summon Charger mana cost removed and no longer causes a      global cooldown.</li>
<li>Toughness      (Protection) moved to tier 3 , now also reduces the duration of movement      slowing effects by 10/20/30/40/50%.</li>
<li>Turn      Undead (ranks 1 and 2) removed. Turn Evil now granted at level 24, mana      cost changed to 9% of base.</li>
<li>Unyielding      Faith (Holy) moved to tier 2.</li>
<li>Vengeance      (Retribution) now stacks up to 2 times, reduced from 3.</li>
<li>Vindication      reduced to 2 ranks for 10/20% attribute reduction.</li>
</ul>
<p><strong>Priests</strong></p>
<ul type="disc">
<li>Absolution:      This talent has swapped positions in the talent tree with Improved Inner      Fire.</li>
<li>Circle      of Healing (Holy): Now works on any targets in the caster&#8217;s raid, and is      now a &#8220;smart&#8221; heal and chooses the lowest health targets to heal      first within its range. Also now has a 6 second cooldown. Also no longer      will heal summoned Snakes from Hunter&#8217;s Snake Trap.</li>
<li>Enlightenment:      Increases your total Stamina, Spirit and Spell haste by 1/2/3/4/5%.</li>
<li>Focused      Will (Discipline): Now increases healing effects on you by 3/4/5%, down      from 4/7/10%.</li>
<li>Force      of Will (Discipline): This talent now increases your spell damage by a      flat amount, rather than increasing your spells by a %. (Now increases      school %, rather than selected spells damage %). In other words, your      spell damage gained from this talent is now reflected on your character      sheet, rather than the skill tool-tips.</li>
<li>Focused      Power: Increases your total spell damage and healing done by 2/4%, but no      longer increases your chance to hit with Mind Blast, and Mass Dispel.</li>
<li>Holy      Fire: Cast time reduced to to 2 seconds, down from 3.5. Damage increased      roughly 60%. Duration for the damage over time effect reduced to 7      seconds, down from 10. Holy Fire now has a 10 second cooldown.</li>
<li>Improved      Inner Fire (Discipline) &#8211; Now also increases the effect of Inner Fire      spell by 20/40/60% (Includes the +spell power on higher ranks, as well as      total number of charges).</li>
<li>Improved      Shadow Word: Pain (Shadow) &#8211; Now increases damage done by your Shadow      Word: Pain by 5/10%, but no longer increases the duration of your Shadow      Word: Pain.</li>
<li>Levitate      now costs 3% of base mana.</li>
<li>Lightwell      (Holy): Cast time reduced to .5 sec, down from 1.5 sec. Charges increased      to 10, up from 5. Now breaks from any attack that hits you for 30% or more      of your total health. Cooldown reduced to 3 minutes, down from 5.</li>
<li>Mind      Control now has only one rank and costs 12% of base mana.</li>
<li>Mind      Soothe now has only one rank, costs 6% of base mana and has no max target      level.</li>
<li>Mind      Vision now costs 3% of base mana.</li>
<li>New      Talent: Improved Spirit Tap (Shadow) &#8211; Gives you a 50/100% chance to gain      a 50% bonus to your Spirit after gaining a critical effect chance from      your Mind Blast or Shadow Word: Death spells. For the duration, your mana      will regenerate at a 25% rate while casting. Lasts 8 sec.</li>
<li>New      Talent: Twin Faiths (Discipline) &#8211; Increases your damage and healing by      1/2/3/4/5%.</li>
<li>Pain      Suppression (Discipline): Cooldown increased to 3 minutes, up from 2.</li>
<li>Power      Infusion (Discipline): Cooldown reduced to 2 minutes, down from 3.</li>
<li>Prayer      of Mending &#8211; This spell can now critically hit.</li>
<li>Psychic      Scream now costs 15% of base mana.</li>
<li>Searing      Light (Holy): Now also increases the damage of your Holy Nova and Penance      spells.</li>
<li>Shackle      Undead now costs 9% of base mana.</li>
<li>Shadow      Focus (Shadow): Now a 3 point talent, down from 5. Now also reduces the      mana cost of your Shadow spells by 2/4/6%.</li>
<li>Shadow      Resilience (Shadow): Now reduces physical damage taken by 2/4%, but no      longer reduces the chance to be critically hit by spells.</li>
<li>Shadowform      (Shadow): Now has an innate 30% threat reduction. Now has a shapeshift UI.</li>
<li>Silence      (Shadow) global cooldown removed.</li>
<li>Silent      Resolve (Discipline): Now a 3 point talent, down from 5 points.</li>
<li>Spirit Tap      (Shadow) &#8211; Talent reduced to 3 points, down from 5. Now also leads into      &#8220;Improved Spirit Tap&#8221;</li>
<li>Wand      Specialization (Discipline) has been removed.</li>
</ul>
<p><strong>Rogues</strong></p>
<ul type="disc">
<li>Anesthetic      Poison now also dispels one Enrage effect on the target.</li>
<li>Blade      Twisting (Combat) now cause all damaging melee attacks to have a 10%      chance to daze for 4/8 seconds movement speed reduced by 70%.</li>
<li>Camouflage      (Subtlety) reduced to 3 ranks for 5/10/15% speed and 2/4/6 secs off the      cooldown of Stealth.</li>
<li>Cloak      of Shadows cooldown increased to 1.5 min.</li>
<li>Crippling      Poison reduced to 1 rank, slowing movement by 70%.</li>
<li>Dagger      Specialization (Combat) renamed Close Quarters Combat, moved to tier 3,      now increases critical strike chance with Daggers and Fist Weapons by      1/2/3/4/5%.</li>
<li>Damaging      poisons now scale with attack power.</li>
<li>Deadened      Nerves (Assassination) reduced to 3 ranks, now reduces all damage taken by      2/4/6%.</li>
<li>Deflection      (Combat) reduced to 3 ranks, increasing parry by 2/4/6%.</li>
<li>Disarm      Trap range increased to 20       yards, cast time reduced, now requires stealth.</li>
<li>Dual      Wield Specialization (Combat) moved to tier 1.</li>
<li>Elusiveness      (Subtlety) moved to Tier 3, now reduces cooldown of Vanish and Blind by      30/60 sec and Cloak of Shadows by 15/30 sec.</li>
<li>Energy      regeneration should now be smoother.</li>
<li>Endurance      (Combat) now reduces cooldown of Evasion and Sprint by 30/60 secs.</li>
<li>Envenom      now also increases your chance to apply poisons by 25% for 2-6 seconds      (based on combo points).</li>
<li>Evasion,      Sprint and Vanish cooldowns reduced to 3 min.</li>
<li>Find      Weakness (Assassination) is now a passive talent, reduced to 3 ranks,      increases damage of offensive abilities by 3/6/9%.</li>
<li>Fist      Weapon Specialization (Combat) removed.</li>
<li>Fleet      Footed (Assassination) now reduces duration of movement impairing effects      by 25/50% rather than increasing resist chance.</li>
<li>Gouge      is now only 1 rank and causes damage based on attack power.</li>
<li>Improved      Ambush (Subtlety) moved to Tier 4, reduced to 2 ranks for 25/50%.</li>
<li>Improved      Eviscerate (Assassination) now increases damage by 7/14/20%.</li>
<li>Improved      Expose Armor (Assassination) now reduces the energy cost by 5/10, no      longer increases duration.</li>
<li>Improved      Poisons (Assassination) now increases chance to apply poisons by      5/10/15/20/25%.</li>
<li>Improved      Slice and Dice (Combat) reduced to 2 ranks, increases duration by 25/50%.</li>
<li>Improved      Sprint (Combat) moved to Tier 4.</li>
<li>Initiative      (Subtlety) moved to Tier 4, increased to 33/66/100% chance.</li>
<li>Kick is      now only 1 rank and no longer causes damage.</li>
<li>Lethality      (Assassination) now also affects Riposte.</li>
<li>Lightning      Reflexes (Combat) moved to tier 4.</li>
<li>Mace      Specialization (Combat) no longer stuns enemiesnow ignores 3/6/9/12/15% of      target&#8217;s armor.</li>
<li>Master      of Deception (Subtlety) reduced to 3 ranks.</li>
<li>Mind-Numbing      Poison reduced to 1 rank, slowing casting speed by 60%.</li>
<li>Murder      (Assassination) moved to tier 6, increases damage by 2/4%.</li>
<li>Mutilate      (Assassination) no longer requires you be behind the target.</li>
<li>Nerves      of Steel (Combat) now reduces damage taken while Stunned or Feared by      15/30%.</li>
<li>Opportunity (Subtlety) reduced to 2      ranks for 10/20%.</li>
<li>Pick      Lock and Disarm Trap no longer require Thieve&#8217;s Tools.</li>
<li>Poisons      skill removed. All finished poisons are available on vendors rather than      created by the rogue.</li>
<li>Precision      (Combat) now also increases chance to hit with poison attacks by      1/2/3/4/5%.</li>
<li>Premeditation      (Subtlety) duration increased to 20 seconds, cooldown reduced to 20      seconds.</li>
<li>Preparation      (Subtlety) no longer refreshes the cooldown of Premeditation.</li>
<li>Relentless      Strikes (Assassination) moved to Tier 1 Subtlety, made 5 ranks for      4/8/12/16/20% chance.</li>
<li>Riposte      (Combat) now slows the target&#8217;s melee attacks by 20% instead of disarming      them, awards one combo point.</li>
<li>Serrated      Blades (Subtlety) moved to Tier 3.</li>
<li>Setup      (Subtlety) chance to gain a combo point increased to 33/66/100%.</li>
<li>Shadowstep      (Subtlety) is no longer usable while rooted.</li>
<li>Surprise      Attacks (Combat) now also increases Hemorrhage damage.</li>
<li>Vanish      no longer requires the reagent Flash Powder.</li>
<li>Vigor      (Assassination) moved to Tier 3.</li>
<li>Vile      Poisons (Assassination) reduced to 3 ranks, now increases damage of      poisons and Envenom by 7/14/20% and increases dispel resistance by      10/20/30%.</li>
<li>Wounding      Poison no longer stacks, reduces healing by 50%.</li>
</ul>
<p><strong>Shaman</strong></p>
<ul type="disc">
<li>All totems      are now considered on the &#8220;Physical&#8221; school, and no longer      magical spells.</li>
<li>Anticipation      (Enhancement): Now is a 3-point talent, down from a 5-point talent and now      reduces the duration of disarm effects on you by 16/25/50%.</li>
<li>Ancestral      Knowledge (Enhancement): Now increases your Intellect by 2/4/6%, instead      of increasing your total Mana by 2/4/6/8/10%.</li>
<li>Call of      Flame (Elemental): Now also increases the damage of your Lava Burst spell      by 2/4/6%.</li>
<li>Call of      Thunder (Elemental) now also increases the critical strike chance of your      Thunder spell.</li>
<li>Concussion      (Elemental) now increases the damage of your Thunder and Lava Burst      spells.</li>
<li>Convection      (Elemental) is now a 3-point talent, down from a 5-point talent. Now      lowers the mana cost of Thunder and Lava Burst.</li>
<li>Earth&#8217;s      Grasp (Elemental) is now a tier-1 talent, up from tier-2.</li>
<li>Elemental      Devastation (Elemental) is now a tier-2 talent, up from tier-4.</li>
<li>Elemental      Focus (Elemental): Now also can proc off Lesser Healing Wave and Healing      Wave, and can be used on all healing spells.</li>
<li>Elemental Fury (Elemental) now requires      Elemental Focus as a pre-requisite</li>
<li>Elemental      Precision (Elemental): Chance to hit reduced to 1/2/3% from 2/4/6%, but      threat reduction increased to 10/20/30% up from 4/7/10%.</li>
<li>Enhancing      (Enhancement) Totems is now a Tier 1 talent, up from Tier-2.</li>
<li>Flametongue      Totem is now a flat spell damage totem. All ranks have been modified.</li>
<li>Flametongue      Weapon: Now has a passive spell damage.</li>
<li>Frostbrand&#8217;s      snare effect has been increased to 50%, up from 25%.</li>
<li>Ghost      Wolf&#8217;s mana cost is now 13% base.</li>
<li>Grace      of Air Totem has been removed. (Agility has been rolled over into Strength      of Earth Totem)</li>
<li>Healing      Grace (Restoration): Healing Way and Ancestral Fortitude are now affected      by the dispel resistance portion of this talent.</li>
<li>Improved      Fire Totems (Elemental) is now (again) Improved Fire Nova Totem. It now      has a 50/100% chance to stun all targets for 2 sec.</li>
<li>Improved      Lightning Shield (Enhancement) is now Improved Shields, and is in Tier-2.</li>
<li>Nature&#8217;s      Blessing no longer increases spell damage from Intellect, and the effect      has been reduced to 5/10/15% from 10/20/30%. This is in result of the new      spell power system. Players should notice little to no change in the power      of the spell relevant to healing spells.</li>
<li>New ranks      have been added of Water Shield, starting at level 20. (Level 20, 27, 34, 41, 48, 55,      62, 69)</li>
<li>New      Spell: Earthliving Weapon &#8211; Imbue the Shaman&#8217;s weapon with earthen life. Increases      healing done by x and each heal has a 20% chance to proc Earthliving on      the target, healing an additionaly over 12 sec. Lasts 30 minutes.</li>
<li>New      Talent: Cleanse Spirit (Restoration) &#8211; Cleanse the spirit of a friendly      target, removing 1 poison effect, 1 disease effect, and 1 curse effect.</li>
<li>New      Talent: Elemental Shields (Enhancement): Increases the damage done by your      Lightning Shield orbs by 5/10/15%, increases the amount of mana gained      from your Mana Shield orbs by 5/10/15% and increases the amount of healing      done by your Earth Shield orbs by 5/10/15%.</li>
<li>New      Talent: Mental Dexterity (Enhancement) &#8211; Increases your Attack Power by      33/66/100% of your Intellect.</li>
<li>New      Talent: Tidal Force(Restoration): Increases the critical effect chance of      your Healing Wave, Lesser Healing Wave and Chain Heal by 60%. Each      critical heal reduces the chance by 20% and lasts 20 seconds.</li>
<li>Rockbiter      ranks 5 through 9 have been removed. Windfury Weapon is intended to      replace Rockbiter at level 30.</li>
<li>Shapeshifting      will no longer cancel Water Walking.</li>
<li>Stoneclaw      Totem: Health of the Stoneclaw totem is increased by 5% of the Shaman&#8217;s      total health.</li>
<li>Stoneskin      Totem now increases armor instead of reducing physical damage.</li>
<li>Storm      Reach (Elemental): Now also increases the radius of your Thunder spell by      10/20%.</li>
<li>Strength      of Earth Totem now also increases agility.</li>
<li>The      range of all &#8220;friendly totems&#8221; has been increased to 30 yards, up from 20.</li>
<li>Tidal      Focus (Restoration): Now works with Earth Shield.</li>
<li>Totemic      Mastery talent removed and replaced with &#8220;Tidal Force&#8221;.</li>
<li>Tranquil      Air Totem has been removed. (Threat is being addressed by modifications to      the base threat of players and/or &#8220;baked&#8221; into tanking      abilities.)</li>
<li>Unleashed      Rage is now raid wide.</li>
<li>Windfury      Totem is now a flat 20% melee haste totem. All ranks have been modified.</li>
<li>Windwall      Totem has been removed.</li>
<li>Wrath      of Air is now a flat 10% spell haste totem.</li>
</ul>
<p><strong>Warlock</strong></p>
<ul type="disc">
<li>Aftermath      (Destruction) &#8211; Now a 2-point talent, down from 5.</li>
<li>All      demon abilities and spells will automatically be learned as pets gain      levels. Demon      Master trainers will be removed.</li>
<li>Avoidance      (Felguard): Now reduces damage taken from area of effect attacks by an      additional 80% and is automatically learned for the Succubus, Imp,      Voidwalker, and Felhunter at level 10.</li>
<li>Bane      now reduces the cast time of your Haunt spell.</li>
<li>Blood      Pact now works raid-wide (not just in party).</li>
<li>Cataclysm      (Destruction) &#8211; Now also increases your chance to hit with Destruction      spells by 1% per point.</li>
<li>Consume      Shadows (Voidwalker): Duration reduced to 6 seconds, and effect increased      66%. Now also greatly increases all nearby allies&#8217; stealth detection while      channeled.</li>
<li>Curse      of Recklessness will no longer prevent Fear effects, only prevent NPCs      from fleeing (e.g. at low health).</li>
<li>Dark      Pact: Tooltip updated to be more consistent with other similar effects and      now restores 200% mana leeched from your summoned Demon, up from 100%.</li>
<li>Demon      Armor &#8211; Now increases healing done by spells and effects by 20%, but no      longer has in-combat health regeneration.</li>
<li>Demon      Skin, Demon Armor and Fel Armor are no longer Magic effects and cannot be      dispelled.</li>
<li>Demonic      Sacrifice: Succubus effect reduced to 10% increased shadow damage, down      from 15%. Imp effect reduced to 10% increased fire damage, down from 15%.      Felguard effect now increases Fire and Shadow damage, instead of just      Shadow.</li>
<li>Doomguard:      Health increased 20%, mana increased 24%.</li>
<li>Emberstorm      now reduces the cast time of your incinerate by 0.1/0.2/0.3/0.4/0.5      seconds.</li>
<li>Fel      Armor &#8211; Now increases your spell damage equal to 30% of your total Spirit,      but no longer increases healing done by spells and effects by 20%.</li>
<li>Felguard: Health increased by 10%.</li>
<li>Felhunter:      Paranoia and Tainted Blood have been replaced with Fel Intelligence and      Shadow Bite.</li>
<li>Fel      Intelligence (Felhunter): Increases total Intellect and Spirit of party      and raid members by 3%. Lasts until cancelled.</li>
<li>Fel      Stamina (Demonology) has been merged with Fel Intellect into Fel Vitality.</li>
<li>Howl of      Terror now costs 15% of base mana.</li>
<li>Infernal:      Cooldown reduced to 15 minutes, down from 1 hour. Duration reduced to 1      minute, down from 5 minutes+. Health increased by 30%, damage increased by      60%, and armor increased by 30%.</li>
<li>Imp:      Health increased by 20% , Armor increased 16%, mana regeneration increased      200%.</li>
<li>Improved      Curse of Weakness (Affliction) is now &#8220;Frailty&#8221; &#8211; Increases the      amount of attack power reduced by your Curse of Weakness spell by 10/20%,      and increases the amount of armor reduced by your Curse of Recklessness by      10/20%.</li>
<li>Improved      Enslave Demon (Demonology) is now a Tier 5 talent, up from Tier 4.</li>
<li>Improved      Lash of Pain (Destruction) and Improved Firebolt (Destruction) have been      merged into one talent, Demonic Power.</li>
<li>Improved      Shadow Bolt (Destruction) &#8211; Now increases damage by your next Shadow      damage spells by 3/6/9/12/15%, down from 4/8/12/16/20%.</li>
<li>Mana      Feed: Tooltip updated to be more consistent with other similar effects.</li>
<li>Master      Demonologist (Demonology) &#8211; Most effects have been altered.
<ul type="circle">
<li>Master       Demonologist &#8211; Felguard (Demonology) &#8211; Now increases all damage by       1/2/3/4/5%, and reduces all damage done to you by 1/2/3/4/5%.</li>
<li>Master       Demonologist &#8211; Imp (Demonology) &#8211; Now increases Fire damage by       1/2/3/4/5%, and critical hit chance with Fire spells by 1/2/3/4/5%.</li>
<li>Master       Demonologist &#8211; Succubus (Demonology) &#8211; Now increases Shadow damage by       1/2/3/4/5%, and critical hit chance with Shadow spells by 1/2/3/4/5%.</li>
</ul>
</li>
<li>Nether      Protection has been reworked. It now has a 10/20/30% chance when you&#8217;re      hit with a spell to reduce all damage by that spell school by 60% for 10      seconds.</li>
<li>New      Talent: Demonic Empowerment (Demonology) &#8211; Grants your Summoned Demon      power for a short time.</li>
<li>New      Talent: Eradication (Affliction) &#8211; Your Corruption, Siphon Life and Curse      of Agony ticks have a 5/10/15% chance to increase your spell haste by 20%      for 8 sec. This      effect has a 10 second cooldown.</li>
<li>New      Talent: Improved Felhunter (Affliction): Your Felhunter gains mana equal      to 50/100% of the damage done by its Shadow Bite ability, and increases      the effect of your Felhunter&#8217;s Fel Intelligence by 1/2%.</li>
<li>New      Talent: Molten Core (Destruction) &#8211; Your Shadow spells and damage over      time effects have a 5/10/15% chance to increase the damage of your Fire      spells by 10% for 6 sec.</li>
<li>Pyroclasm      (Destruction) &#8211; Now also includes Conflagrate.</li>
<li>Rain of      Fire (Doomguard): A bug has been fixed which caused each tick of Rain of      Fire to consume its mana cost.</li>
<li>Ritual      of Souls: Charges increased to 25, up from 10.</li>
<li>Shadow      Bite (Felhunter): Deals Shadow damage plus an additional 5% Shadow damage      over time effect on the target. 6 second cooldown.</li>
<li>Shadowfury      (Destruction) &#8211; Can now be cast while moving. Stun duration increased to 3      seconds, up from 2.</li>
<li>Soul      Link (Demonology) is now an 11-point talent (used to be a 31-point      talent), but the 5% bonus damage from this talent has been removed. In      addition, the damage absorbed by Soul Link is now 15%, down from 20%.</li>
<li>Soul      Siphon (Affliction): Now also increases the damage of your Drain Soul.</li>
<li>Soulstone      now generates a log entry indicating who casted and received a soulstone.</li>
<li>Spell      Lock (Felhunter) global cooldown removed.</li>
<li>Succubus:      Health increased by 20%, armor increased 22%.</li>
<li>Summon      Dreadsteed/Felsteed: Mana cost removed, global cooldown removed.</li>
<li>Suppression      (Affliction) is now a 3-point talent, down from 5. Now increases your chance      to hit with Affliction spells by 1/2/3%, down from 1/2/3/4/5%.</li>
<li>Unstable      Affliction (Affliction): Silence effect reduced to 3 seconds, down from 5.</li>
<li>Voidwalker:      Health increased by 20%, Damage increased by 16%. The amount of attack      power the Voidwalker gains from its master&#8217;s spell damage has been      increased by 45%.</li>
</ul>
<p><strong>Warrior</strong></p>
<ul type="disc">
<li>Anticipation      (Protection) now increases chance to dodge by 1/2/3/4/5%, moved to tier 2.</li>
<li>Blood      Craze (Fury) now regenerates 2/4/6% of total health over 6 seconds.</li>
<li>Blood      Frenzy (Arms) moved to Tier 9, now increases physical damage caused by      1/2%.</li>
<li>Bloodthirst      (Fury) now restores health based on a % of total health.</li>
<li>Challenging      Shout cooldown reduced to 3 minutes.</li>
<li>Concussion      Blow (Protection) now causes damage based on attack power.</li>
<li>Death      Wish (Fury) no longer makes you immune to Fear effects.</li>
<li>Death      Wish and Sweeping Strikes have swapped locations in their respective      talent trees.</li>
<li>Deep      Wounds (Arms) now requires Impale, causes 16/32/48% of weapon damage over      6 seconds.</li>
<li>Defensive      Stance now increases threat by 45%.</li>
<li>Defiance      (Protection) removed, replaced by Incite and moved to a new location on      tier 2.</li>
<li>Disarm      rage cost reduced to 15.</li>
<li>Enrage      (Fury) now increases damage done by 3/6/9/12/15%, limitation on number of      attacks removed.</li>
<li>Hamstring      now only has one rank and no longer causes damage.</li>
<li>Impale      (Arms) moved to Tier 3, no longer requires Deep Wounds.</li>
<li>Improved      Berserker Rage (Fury) now generates 10/20 rage.</li>
<li>Improved      Bloodrage (Protection) now increases rage generation of both the instant      and over-time effects by 25/50%.</li>
<li>Improved      Charge (Arms) now generates 5/10 rage.</li>
<li>Improved      Defensive Stance (Protection) reduced to 2 ranks, now reduces spell damage      taken by 3/6% and any block/parry/dodge has a 50/100% chance to enrage the      warrior causing 5/10% more damage for 12 sec.</li>
<li>Improved      Disarm (Protection) reduced to 2 ranks, now reduces the cooldown of Disarm      by 10/20 sec and increases damage taken by disarmed targets by 5/10%.</li>
<li>Improved Disciplines (Arms) removed.</li>
<li>Improved      Mortal Strike (Arms) now increases damage by 2/4/6/8/10%, no longer      reduces cooldown.</li>
<li>Improved      Rend (Arms) reduced to 2 ranks for 25/50%.</li>
<li>Improved      Revenge (Protection) now increases damage Revenge causes by 10/20% and      gives a 25/50% chance to stun.</li>
<li>Improved      Shield Bash (Protection) now also increases the damage of your Shield Slam      ability by 5/10%.</li>
<li>Improved      Shield Block (Protection) now has 2 ranks and reduces cooldown of Shield      Block by 5/10 secs. It      no longer increases the number of blocks.</li>
<li>Improved      Shield Wall will now increases the damage reduction by an additional 5/10%      and reduces cooldown by 30/60 seconds.</li>
<li>Improved      Slam (Fury) moved to Arms.</li>
<li>Improved      Sunder Armor (Protection) renamed Puncture ,reduced to 2 ranks for 1/2      rage cost reduction.</li>
<li>Improved      Taunt (Protection) removed, effect made baseline.</li>
<li>Improved      Whirlwind (Fury) now increases damage of Whirlwind by 10/20%, no longer      reduces cooldown.</li>
<li>Iron      Will (Arms) now has only 3 ranks, reducing the duration of Stun and Charm      effects by 10/20/30%.</li>
<li>Last      Stand (Protection) cooldown reduced to 6 minutes.</li>
<li>Mace      Specialization (Arms) now ignores 3/6/9/12/15% of target&#8217;s armor.</li>
<li>Mocking      Blow now only has one rank and causes weapon damage, cooldown reduced to 1      min and can now be used in Defensive Stance.</li>
<li>Overpower      now only has one rank and no longer causes any bonus damage (i.e. weapon      damage only).</li>
<li>Poleaxe      Specialization (Arms) now also increases critical damage done by Axes and      Polearms by 1/2/3/4/5%.</li>
<li>Precision      (Fury) moved to Tier 5.</li>
<li>Pummel      now only has one rank and no longer causes damage.</li>
<li>Rampage      now causes all party and raid members within 20 yards of the      Warrior to go on a rampage, increasing melee critical hit chance by 5% for      10 seconds when the warrior scores a melee critical.</li>
<li>Recklessness      now increases the critical hit chance of the next 3 special ability      attacks by 100%, lasts 12 seconds, cooldown reduced to 5 minutes.</li>
<li>Retaliation      duration reduced to 12 seconds, charges reduced to 12, cooldown reduced to      5 minutes.</li>
<li>Shield      Bash now only has one rank and will cause damage based on a % of AP.</li>
<li>Shield      Block now increases chance to block and amount blocked by 100% for 10      seconds. Cooldown      increased to 60 seconds, rage cost reduced.</li>
<li>Shield      Slam is now available to all warriors, starting at level 40.</li>
<li>Shield      Specialization (Protection) moved to Tier 1, now increases rage by 2 on a      successful block.</li>
<li>Shield      Wall now reduces all damage taken by 50% for 12 seconds, cooldown reduced      to 5 minutes.</li>
<li>Sword      Specialization (Arms) can no longer trigger more than once per 6 seconds.</li>
<li>Taunt      cooldown reduced to 8 sec.</li>
<li>Thunder      Clap damage increased, cooldown increased.</li>
<li>Toughness      (Protection) moved to tier 3 now also reduces the duration of movement      slowing effects by 10/20/30/40/50%.</li>
</ul>
<p><strong>PvP</strong></p>
<ul type="disc">
<li>Arenas
<ul type="circle">
<li>Buffs       that have 30 seconds or less remaining will be removed once the game       starts. However, the mage spell &#8220;Invisibility&#8221; is not affected by this       change.</li>
</ul>
</li>
</ul>
<p><strong>Professions</strong></p>
<ul type="disc">
<li>New      Profession: Inscription is available to train up to 375.</li>
</ul>
<p><strong>User Interface</strong></p>
<ul type="disc">
<li>New      Calendar feature: Players will be able to access the new Calendar feature      by clicking on the new icon located in the top right corner of their mini      map. The calendar will track in game events, allow raid scheduling, and      more.</li>
<li>New      Vanity Pet and Mount changes: Players will now be able to access their      non-combat pets and mounts by clicking on the pets tab in the Character      Info panel. These pets and mounts will be now learnable much like spells      or abilities. Once a vanity pet or mount is learned, the icon will      disappear from within a player&#8217;s inventory andreappear in the appropriate      tab under the pet tab under Character Info. Say goodbye to your vanity      pets and mounts taking up bag and bank slots!
<ul type="circle">
<li>Lost       pets and mounts (one time quest rewards) can be recovered by visiting a       stablemaster.</li>
</ul>
</li>
<li>A new      Agro Warning is now available and currently functioning in dungeons.</li>
<li>Focus      Frame is now available. Players will be able to right click on any unit      frame and select &#8220;Set Focus&#8221;. The focus frame will only display when the      focus is set. Players may also set a &#8220;Focus Cast Key&#8221; in the      options/combat panel that can be bound to shift, alt, or ctrl. When      holding the focus cast key and triggering an action, the action will be      performed on your focus and not on your target.</li>
<li>Lost      tabards (one time quest rewards) may now be restored by visiting a tabard      vendor.</li>
<li>Lost      keys (one time quest rewards) may now be restored by visiting a      blacksmith.</li>
<li>Error      messages should play less frequently.</li>
<li>Tradeskills      can now be linked by shift-clicking the tradeskill icon.</li>
<li>Quests      can be shared with party members at any distance.</li>
<li>Quests      can be shared with party members by linking the quest into party chat.</li>
<li>Quests      can be shared in raids but not battlegrounds.</li>
<li>Randomized      Daily quests may now be shared, but only on the same day as the quest is      given.</li>
<li>A 5      minute timer will appear over the player&#8217;s unit frame showing the      countdown until your PvP flag is cleared.</li>
<li>The      /cower emote now has an animation.</li>
<li>Macros      and key bindings are now saved server-side so there is no longer a need to      reconfigure them when logging in using another computer.</li>
<li>Shift-clicking      to loot mail: You can now hold Shift and click on mail in your inbox to      automatically loot any items and gold without opening the mail. This      default behavior can be changed via Auto Loot Mail in the Interface      Options (Controls).</li>
<li>Combat Log Changes:
<ul type="circle">
<li>The       combat log now differentiates between a spell failure due to resistance       and spell failure due to missing the target. Where once both events       reported as a resist; a spell missing the target is now reported as a       miss.</li>
<li>Overhealing       is now reported in the combat log.</li>
<li>When a       source of damage is entirely prevented (by a shield block, a full resist,       or a damage shield like Power Word:Shield, the prevented amount will now       be displayed.</li>
</ul>
</li>
</ul>
<p><strong>Items</strong></p>
<ul type="disc">
<li>Druids      and Shaman can now use items while shapeshifted.</li>
<li>The      Abyss Shard has been changed to grant a passive 15 stamina bonus, but no      longer removes the soul shard requirement from casting a voidwalker.</li>
<li>Devilsaur      Eye now increases your pet&#8217;s attack power for a short duration instead of      increasing its critical strike chance. It also provides a small amount of passive Agility.</li>
</ul>
</blockquote>
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		</item>
		<item>
		<title>Wizard é revalado em Diablo 3</title>
		<link>http://www.thementes.com.br/wizard-e-revalado-em-diablo-3/</link>
		<comments>http://www.thementes.com.br/wizard-e-revalado-em-diablo-3/#comments</comments>
		<pubDate>Mon, 13 Oct 2008 16:03:40 +0000</pubDate>
		<dc:creator>BeGOD</dc:creator>
				<category><![CDATA[Jogos]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[classes]]></category>
		<category><![CDATA[D3]]></category>
		<category><![CDATA[diablo]]></category>
		<category><![CDATA[elementos]]></category>
		<category><![CDATA[magia]]></category>
		<category><![CDATA[natureza]]></category>
		<category><![CDATA[Starcraft]]></category>
		<category><![CDATA[warcraft]]></category>
		<category><![CDATA[wizard]]></category>
		<category><![CDATA[WoW]]></category>

		<guid isPermaLink="false">http://www.thementes.com.br/?p=439</guid>
		<description><![CDATA[
Nessa BlizzCon que rolou de sexta a domingo, a empresa revelou a terceira  classe do jogo que se chama Wizard, a classe revelou ser de longa distancia e usar elementos da natureza contra as aberrações do jogo.
Ao ver a terceira classe estou achando que o jogo só terá 3 classes inicialmente e provavelmente será lançada [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a title="d3 por thementes, no Flickr" href="http://www.flickr.com/photos/thementes/2618611466/"><img src="http://farm4.static.flickr.com/3078/2618611466_3a1f43c624_o.jpg" alt="d3" width="409" height="360" /></a></p>
<p>Nessa BlizzCon que rolou de sexta a domingo, a empresa revelou a terceira  classe do jogo que se chama <a title="Wizard" href="http://www.blizzard.com/diablo3/characters/wizard.xml" target="_blank">Wizard</a>, a classe revelou ser de longa distancia e usar elementos da natureza contra as aberrações do jogo.</p>
<p>Ao ver a terceira classe estou achando que o jogo só terá 3 classes inicialmente e provavelmente será lançada uma exp com mais personagens.</p>
<p>Veja o vídeo do Wizard:</p>
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		<item>
		<title>Diablo 3 é anunciado</title>
		<link>http://www.thementes.com.br/diablo-3-e-anunciado/</link>
		<comments>http://www.thementes.com.br/diablo-3-e-anunciado/#comments</comments>
		<pubDate>Sat, 28 Jun 2008 16:00:42 +0000</pubDate>
		<dc:creator>BeGOD</dc:creator>
				<category><![CDATA[Jogos]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Diablo 2]]></category>
		<category><![CDATA[Diablo 3]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[Lord of Destruction]]></category>
		<category><![CDATA[Starcraft]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[WoW]]></category>

		<guid isPermaLink="false">http://www.thementes.com.br/?p=31</guid>
		<description><![CDATA[

A blizzard anunciou hoje o lançamento do Diablo 3, esse que já foi considerado o melhor rpg do ocidente e que hj o posto é do World of Warcraft, também da Blizzard.
Poucas coisas foram reveladas alem de vídeos do gameplay, cinematic e screenshots do jogo.
Gameplay:

Cinematic:

Screenshots:
  

]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img src="http://farm4.static.flickr.com/3078/2618611466_3a1f43c624_o.jpg" alt="Diablo 3" width="409" height="360" /></p>
<p style="text-align: center;">
<p style="text-align: left;">A blizzard anunciou hoje o lançamento do Diablo 3, esse que já foi considerado o melhor rpg do ocidente e que hj o posto é do World of Warcraft, também da Blizzard.</p>
<p style="text-align: left;">Poucas coisas foram reveladas alem de vídeos do gameplay, cinematic e screenshots do jogo.</p>
<p style="text-align: left;">Gameplay:</p>
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<p style="text-align: left;">Cinematic:</p>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="392" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="id" value="gtembed" /><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="quality" value="high" /><param name="src" value="http://www.gametrailers.com/remote_wrap.php?mid=35661" /><embed id="gtembed" type="application/x-shockwave-flash" width="480" height="392" src="http://www.gametrailers.com/remote_wrap.php?mid=35661" quality="high" allowfullscreen="true" allowscriptaccess="sameDomain"></embed></object></p>
<p style="text-align: left;">Screenshots:</p>
<p style="text-align: center;"><a title="Diablo3 screen 01" href="http://farm4.static.flickr.com/3170/2618655072_87b4f9070c_b.jpg" target="_self"><img src="http://farm4.static.flickr.com/3170/2618655072_87b4f9070c_t.jpg" alt="diablo3 screen01" width="100" height="75" /></a> <a title="Diablo3 screen 02" href="http://farm4.static.flickr.com/3047/2618654536_0e708720fb_b.jpg" target="_self"><img src="http://farm4.static.flickr.com/3047/2618654536_0e708720fb_t.jpg" alt="diablo3 screen02" width="100" height="75" /></a> <a title="Diablo3 screen 03" href="http://farm4.static.flickr.com/3241/2617831193_fa648e1534_b.jpg" target="_self"><img src="http://farm4.static.flickr.com/3241/2617831193_fa648e1534_t.jpg" alt="diablo3 screen03" width="100" height="75" /></a></p>
<p style="text-align: center;">
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		<item>
		<title>World of Warcraft pode receber uma &quot;upada&quot; nos gráficos</title>
		<link>http://www.thementes.com.br/world-of-warcraft-pode-receber-uma-upada-nos-graficos/</link>
		<comments>http://www.thementes.com.br/world-of-warcraft-pode-receber-uma-upada-nos-graficos/#comments</comments>
		<pubDate>Fri, 16 May 2008 20:58:56 +0000</pubDate>
		<dc:creator>Caio Caraio</dc:creator>
				<category><![CDATA[Jogos]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Eurogamer]]></category>
		<category><![CDATA[Everquest]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[northrend]]></category>
		<category><![CDATA[Ultima Online]]></category>
		<category><![CDATA[UO]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[WoW]]></category>
		<category><![CDATA[Wrath of the Lich King]]></category>

		<guid isPermaLink="false">http://www.thementes.com.br/?p=35</guid>
		<description><![CDATA[
Mesmo o MMORPG  &#8220;World of Warcraft&#8221; sendo um sucesso garantido &#8211; desde lan-parties até festinhas  de 8 anos &#8211; faz um tempo que o game tem perdido alguns adeptos. É aquela coisa  de &#8220;sem renovação acaba a inovação&#8221;. Pensando nisso, o produtor do jogo, J.  Allen Brack, falou ao site Eurogamer [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter" src="http://farm3.static.flickr.com/2377/2498034448_a2751dcdd0_o.jpg" alt="Wrath of the Lich King" width="450" height="300" /></p>
<p>Mesmo o MMORPG  &#8220;<a title="World of Warcraft" href="http://www.worldofwarcraft.com" target="_blank">World of Warcraft</a>&#8221; sendo um sucesso garantido &#8211; desde lan-parties até festinhas  de 8 anos &#8211; faz um tempo que o game tem perdido alguns adeptos. É aquela coisa  de &#8220;sem renovação acaba a inovação&#8221;. Pensando nisso, o produtor do jogo, J.  Allen Brack, falou ao site <a title="Eurogamer" href="http://www.eurogamer.net/" target="_blank">Eurogamer</a> que é bem provável que os gráficos sejam  melhorados antes do lançamento da espanção &#8220;<a title="Wrath of the Lich king" href="http://www.worldofwarcraft.com/wrath/" target="_blank">Wrath of the Lich  King</a>&#8220;.</p>
<p>Brack ainda citou alguns MMOs &#8211; &#8220;<a title="Ultima Online" href="http://www.uoherald.com/" target="_blank">Ultima Online</a>&#8221; e &#8220;<a title="Everquest" href="http://www.everquest.com" target="_blank">EverQuest</a>&#8221; &#8211;  que melhoraram os gráficos, mas só tiveram um sucesso moderado com essa ação.  &#8220;Na maioria das vezes, os usuários acabam continuando a jogar as versões antigas  por serem mais rápidas, ou por estarem acostumados à elas&#8221;, disse o produtor.  &#8220;<a title="Wrath of the Lich king" href="http://www.worldofwarcraft.com/wrath/" target="_blank">Wrath of the Lich  King</a>&#8221; deve chegar no final de 2008 e conta com melhorias  gráficas, que no final serão mais usadas pelo pessoal que têm computadores mais  fortes.</p>
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